ALL THE RAVE: Nordic Game Jam 2016 Pre-Party

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A party to get all you jammers in the mood for 48 hours of sitting in one place staring at a monitor.

This year it will be bigger than ever before and that’s why we are having it at Pumpehuset. There will be an arcade of the newest coolest indie games together with some nordic classics, and of course, crazy music as always. Read more »

OPEN CALL: 7th Annual Indie Showcase and Nordic Indie Day

Nordic Game Indie Night 2015. Photo credit Gemma Thompson

Nordic Game Indie Night 2015. Photo credit Gemma Thompson

We are pleased to announce the 7th Annual Indie Night Showcase, and the new Nordic Indie Day in collaboration with Nordic Game Conference.

That’s right, Nordic Indie Night has grown to a full Indie Day and we are looking forward to spending a whole day surrounded by inspiring games and people, having important discussions and creating a lot of fun!

Of course there will be a party!

OPEN CALL

The Indie Night showcase has been celebrating the variety of exciting indie projects from the Nordic region for the last 7 years, so if you have been working on something extraordinary lately we want to see it!

The Open Call is CLOSED! The deadline for submissions was 23:59 on the 1st April.

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LYST 2016 – OPEN CALL – EXTENDED DEADLINE

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If you have an idea for a talk, workshop or performance, we’ve extended our open call for Lyst – romance, love and sex in games, so you still have a chance to be part!

Open call – extended deadline

Come join us in Norway this summer!

2015 – A retrospect

At the end of every year, we look back at all the things we have accomplished. These ruminations can seem a bit self-fellating, but it is important to stop and take some time to reflect about the things you achieve. Otherwise, the fight to spread games as an artistic and accepted medium can seem like a hard and futile fight; so let’s look at where we stand.

2015_retrospect

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Stop and PLAY

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We often forget to look around in the cities we live in because we are too preoccupied with our errands. We just transfer from A to B, not looking around, absorbed in our minds or mobile phones. It is only when we come to a new exciting place that our sense of exploration awakens. Suddenly everything is new and interesting. This happens often when we go for a vacation and explore a new city with its mysterious crooks and nooks, different smells and colours. The good news is that it is not necessary to go to Berlin or New York to explore something new. It is enough to just slow down and look around.

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Playing drones as instruments

We have long been trying to bridge the art world and games. We have been focusing on exploring the fringes of the digital medium. Hacking drones to play music is one such experiment.

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There is a zeitgeist surrounding the recent surge of toy quadcopters [toy helicopters with 4 rotors that can stabilise itself], colloquially called drones. We have explored their technical capabilities in summer 2014 when we did the Hack-a-drone Workshop at the Click Festival in Helsingør.

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Dark Room Sex Game: Hip Edition

 

OR WHAT HAPPENED AT THE PIXELPORNO 0.2 EXHIBITION IN LINZ

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Days are getting darker, blog posts successively more nostalgic. This time, we’re remembering our trip to the Pixelporno 0.2 exhibition in Linz (AT) where we gave a talk on intimate design, showed Cunt Touch This and ran Dark Room Sex Game for a night. At least that’s the things we set out to do there. What we didn’t know is that the Linzers are not only hard to impress, but eager to try things out, experiment, go wild. This is how we ended up in an enthusiastic modding session of Dark Room Sex Game; blinking controllers dancing between swaying bodies, pelvises banging against each other. Dark Room Sex Game: The Hip Edition was born.

Since no official records exist of that evening, let’s try to revisit the scene, and imagine the things that might have gone on in the mind of the modder.

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The Lyst Summit meets Arse Elektronika.

Arse Elektronika 2015: SHOOT YOUR WORKLOAD

Arse Elektronika. A festival about sex and tech. What to expect? Arse Elektronika has a long history of presenting objects/toys/games and gathering professionals that work in the sex/tech industry. Many things presented at Arse have at first seemed quite novel, but have then later become mainstream, as this year’s Arse winner probably will too (more later). Past Arse conferences has each year focused on different topics within sex and tech.
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Pacifiers as Game Controllers – Alt Ctrl game jam 2015

»Making is fundamental to what it means to be human. We must make, create, and express ourselves to feel whole. There is something unique about making physical things. Things we make are like little pieces of us and seem to embody portions of our soul.« The Maker Movement Manifesto

The faint smell of burnt wires finding its way up your nose tells you that you’re at the Alt Ctrl game jam. This is where anything goes that abandons traditional user interfaces in games. Fancy making a remote-controlled tentacle? In the mood for designing a game featuring pacifiers on strings? Ready to knit a wrapping for a flex sensor? In an age where the wristwatch is smart and the internet is full of things that come with built-in gyroscopes, the possibilities of play are endless.

Alt Ctrl Logo

Spanning just two physical locations (Copenhagen and Skopje) and all virtual dimensions (online), the Alt Ctrl game jam is a comparatively small jam. Having taken place for the first time in 2012*, it is also fairly young. John Gavin Polson, one of the hosts of Alt Ctrl jam once said that “Games often feel as if they are built around the ways people can interact with them.” and he’s definitely right in that. Interaction is the part of the game that is closest to the player. One of the best recent examples of alternative controller games is Line Wobbler, which recently won the Game Design award at IndieCade**. Copenhagen Game Collective has been experimenting with alternative controllers since before the jam was around and continues to do so, as manifest in VIRTUAL INTERNET HACKER VR, DARK ROOM SEX GAME, MITT ROWDY and other projects. Read more »

Games Beyond Washing Machines

So some of us went to the Philosophy of Computer Games Conference (PCG) in Berlin, and participated as presenters, panelists, and audience. What an opportunity to not only discuss how to philosophise with video games, and how games turn us into colonialists, but to catch up with old CphGC friends dispersed around the world (Amani Naseem, now living in Melbourne, Australia, and Ida Toft, currently in Montreal, Canada). A sure-fire way to adequately soak an intellectual event in laughter and alcohol. And to collectively be inspired by all the Nietzscheans and Foucauldians, which still exist, next to the Cuntians.

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Nietzsche meets Mario by will of Stefano Gualeni

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