Virtuoso release event

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Friend of the Collective Anders Monrad will shortly be releasing his app Virtuoso for the iPhone. Virtuoso is a gestural music app with unusually (for a phone app) deep sound generation possibilities. The app is curated by Haandholdt. It is also delightfully dance-like in use.

On this coming Thursday at five, Nikolaj Kunsthal is hosting a release event. Here, you’ll be able to hear the app in concert, and listen to Monrad in an artist talk with – and this is quite a scoop – composer Fuzzy Danish electronic music-grand old man.

Here it is in action:

Alt Ctrl online game jam (Sep. 12 – Sep. 22)

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We are excited to announce that we are co-organizing Alt Ctrl Game Jam, an online game jam about experimenting with game controls. The jam will be happening from Sep. 12th – Sep. 22nd. It is a 10 day jam with a goal to inspire the use of alternative controls in games.

So take out the duct tape, soldering iron, some spare parts, a development board (like the arduino), old controller shells you have laying around, and make the ultimate controller for your game.
If you don’t feel like you’re too good with gluing things together, soldering etc, you can get creative with the things you already have: Kinect, PS move, Wii Remotes, brain scanners, etc.

The jam is online and everyone can participate, but we have also worked on setting up a few physical locations for jammers. We have two confirmed locations: Skopje in Macedonia and Aarhus in Denmark. More details and specifications for the physical locations are coming soon.

We also encourage supporters from all over the world to organize and setup local hubs for the jam. If you do so please write to us at info@cphgc.org and we will announce your location.

For more details regarding the game jam, participation, voting, awards… check out the official Alt Ctrl Game Jam page.

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Lyst – a symposium and game jam celebrating Love, Romance and Sex in Games

Thinking back at Lyst now, I can’t say anything else than it was really amazing. I can’t think of one thing that was not great! On so many levels: Speakers, food, people, games… It was the first time for someone from Copenhagen Game Collective and Game Girl Workshop to come together and organize something like this, and we were quite nervous. Especially taking the topics into account: Romance, love and sex in games. It felt like so many things could go wrong, on so many levels.

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Patrick Jarnfelt from CphGC and I, Andrea Hasselager from Game Girl Workshop first started collaborating on the iPad game Moontide (still in production), an abstract game that emotionally follows the female cycle. We quickly found out that we were a dynamic duo, and when Patrick told me about the idea that had been circulating around Copenhagen Game Collective for a while: A game jam about relationships emotions, and sex, I was like ’Let’s do it!’ CGC had been a bit hesitant about doing it, because of it being sensitive topics and stepping into the (important) and ongoing discussions in the games industry, right now. I guess our conclusion was: Yea, we will probably make mistakes, but if you don’t start somewhere, you will never start. Read more »

NORDIC GAME INDIE SENSATION 2014: AMONG THE SLEEP

The audience favorite at the 5th Nordic Game Indie Night during the 10th Nordic Game Conference was Among the sleep, by Krillbite. Thanks to all participants, nominees, the winners and everybody who voted, as well as Nordic Game for having us. And thank you for attending the Nordic Game Indie Night live, and supporting us in experimenting with talks, giving the stage to projects and people that we think deserve the spotlight.
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Nordic Game Indie Night 2014 program

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We are proud to announce the program for the Nordic Game Indie Night 2014!

Wednesday May 21nd from 18:00 – 24:00 at Slagtehuset in Malmø is the evening when we will celebrate Nordic Indie Games .

During the night the 8 finalist games will be showcased and the audience will be able to vote for their favorite to win the Nordic Indie Sensation Award at the Nordic Game Awards May 22rd.

This year our event sponsor is Unity Technologies and we want to thank them for all the love and support.

Don’t forget that the event is free and open to the public, so no reason not to show up.

 

PROGRAM

Indie Night Summit

18:00 – doors open
18:30 – 18:45 – “welcome, by the Copenhagen Game Collective”
18:45 – 19:00 – “introducing the nominees”
19:00 – 19:15 – “random is the best choice, by Martin Jonasson”
19:15 – 19:30 – “lovebird performance, by the Indie Bird Game Collective”
19:30 – 19:50 – “this is how we do it: audio for indie games, by Martin Kvale, Joonas Turner, Eirik Surkhe (Jury Prum unfortunately could not make it)”
19:50 – 20:05 – “fear and loathing in Malmö, by Simon Gustafsson & Bram Michielsen”

Indie Night Game Expo

18:30 – 00:00 – game exhibition open

DJ Program

Ssl (DK) – new and old synth with rock’n’roll, sleaze, exotica and soundtracks
Lobst3r (FI) – hip hop
Brainchild (NO) – gameboy + synth
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Meet the NGIN 2014 external jury

It is time to reveal our secret external jury for NGIN 2014, which included past Indie Night finalist and winners as well as game thinkers and critics. Their task was to play and evaluate the submitted games by commenting and voting. The core members of the collective are also participating in the evaluation process of the games, you can see the CPHGC core members here.
The final step of selecting the eight finalist games is done by the core CGC members. The process includes meetings and discussion about each submitted game, while also considering the game evaluations and votes by the jury, and creating a short lists of potential finalists.

Choosing the final eight nominees is never easy since there are so many good games that are developed in the Nordic region every year. Our main intention is to curate an exhibition and competition that represents a healthy diversity in geography, scope, budgets, target demographics, development methods, company structures, design sensibility, genre (or not), aesthetic goals and artistic intent. We hope you enjoy our selection of games this year :)

And now finally here is an introduction to our incredible external jury that helped us in finding the “The Eight Best Nordic Indie Games” that will be shown at NGIN 2014, from 18.00 at Slagthuset, Malmö (Read more about the finalist games here).

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NGIN 2014 Finalists

Whew! This year the Nordic Indie Sensation had almost a hundred game submissions. The jury included CPHGC members, past winners as well as game thinkers and critics; their task has been to evaluate each entrant on its own merits. When selecting for a category as nebulous as “Indie Sensation”, even without taking the diversity of submitted games into account, that has been a challenge. An exciting one.

Just like every year, we have no intention of promoting our shortlist  as “The Eight Best Nordic Indie Games”. We have instead tried to celebrate the diversity that we found in the submissions – you’ll find larger and smaller projects, made by newly established as well as experienced studios, released and in development. In this competition, we are not looking for what is on top of the ladder, rather we go digging for the creamy filling which sits at the core of exactly what Nordic indie games are to us. Common to all of them is that they have a hearty experimental core, that they try for something out of the ordinary, be it a novel aestethic, a twist on an old mechanic, a fresh narrative, or are just so plain well-tuned that they bowled us over.

They all do what they set out to do, and they do it well. Common to all of them is that they are worth showcasing and celebrating.

Now, as for the submissions that didn’t make the nominees list, we have no doubts that we’ll see quite a few of the teams or games in the regular Nordic Game Awards in the years to come. Time may yet prove that we missed some real sensations – but we’ll gladly be proven wrong.

As the dust is settling, it’s obvious to us that Nordic indie games are alive and well, and that there exists a healthy diversity in geography, scope, budgets, target demographics, development methods and company structures. Not to mention stuff like game design sensibility, genre (or not), aesthetic goals and artistic intent.

Again, thanks for all the submissions!

The 2014 Nordic Game Indie Sensation Award Nominees:

Among The Sleepby Krillbite (Norway)

Chronologyby osao games (Denmark)

else { Heart.break() }, by Erik Svedäng, Niklas Åkerblad, Tobias Sjögren, Oscar Rydelius (Sweden)

Future Unfolding, by Spaces Of Play (Sweden)

Goat Simulator, by Coffee Stain Studios (Sweden)

ORBITby 4Bit Games (Norway)

Savant – Ascentby D-Pad Studio (Norway)

Shiftlings,  by Rock Pocket Games (Norway)

The eight selected games will be showcased Wednesday May 21st from 18.00 at Slagthuset, Malmö. One of the games will be selected by public voting during the night to receive the “Indie Sensation Award” at the Nordic Game Awards May 22nd. The evening is free and open to the public and will features inspirational and experimental speakers. We will release more information about the program for the evening in the following weeks, stay tuned.

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Lyst Summit on 6-8th of June

We have created a summit that celebrates Romance, Love and Sex in games, called Lyst Summit. There will be a full day conference on the subject with inspiring speakers followed by a game jam that focusses only on these subjects. The whole thing will be held from the 6-8th of June.

We feel that ‘Lyst’ is a great name for what we want to do, since it means lust, but also desire or “wanting”. You would for instance say: “har du lyst til …”, which translates to “do you want to …” and it also means Light. Light, because we don’t want to “do it” in the dark ;)

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As you might know, we here at the collective, like to create and play experimental games. Games that push the boundaries of what is regarded as normal subjects for games is our life force. Ever since we created a physical erotic rhythm game (Dark Room Sex Game), themes like romance, gender, sexuality, sex and eroticism in games have captivated us. If not only for the potential of engaging with these subjects, then for the challenge of creating something meaningful with them. We have previously analysed games with erotic content and have written about it on this blog. Good examples that touched upon these topics were few and far apart, so we ended our Erotic Game Tip on the blog, but the passion for it never died.

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w00t 2014

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This years Play Festival: w00t is going to be blazingly fun. We are in the middle of organizing it and finding cool game designers and speakers to join us. Right now we need your games. If you have a game that could be played at w00t, please submit it to our open call here (deadline April 1st, so hurry).

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NORDIC GAME INDIE NIGHT 2014 OPEN CALL FOR GAMES

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We are pleased to announce the 5th annual Nordic Game Indie Night 2014 showcase and summit in collaboration with Nordic Game Conference. The purpose of the showcase is to call attention to talented indie developers from around the Nordic region. Last year’s showcase featured a variety of different Nordic indies and their awesome games, and over 500 attendees.

We are looking forward to another amazing NGIN showcase and therefore we are proud to announce this year’s open call for game submissions.
Are you an indie developer based in the Nordic region? Are you working on a game that’s innovative, special, fun, or noteworthy in some way?  Submit it! We want to see it!

To submit your game, this year we made a submission form which you can find below in this blog post. 
The information we are looking for in the submission is:

  • Title and description of the game
  • Background about you or your team, including where you’re based
  • Links to screenshots/video/demo

The submission deadline was Friday, March 28nd, but we extended it for a week.
The new deadline is Friday, April 4th.

We’ll send out notifications by late April.
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